Conversation Gambits - Eric Keller, Sylvia T Warner 1988
To the Student
1. Opening Gambits
1. Asking for Information
2.Breaking in
3. Interrupting Game
4. Getting Information on the Phone
5. Actions in Order
6. Telling a Story
7. Listing Excuses
8. The Main Thing
9. The Main Problem
10. A Surprising Fact
11. Surprising News
12. An Unpleasant Thought
13. The Hidden Truth
14. Changing the Subject
15. Current Affairs
16. Guessing
17. A Convictions
18. Personal Opinions
19. How something affects you
20. Sharing a Confidence
21. How to get the Money
22. Offering a Suggestion
23. The Great Escape
24. Plan and Counterplan
2. Linking Gambits
25. Thinking about a Problem
26. Emphasising a Point
27. Adding Things
28. Give a Reason
29. Have you got a Good Reason?
30. Thinking Ahead
31. Correcting Yourself
32. Putting the Record Straight
33. Popular Misconceptions
34. We take it for Granted
35. Saying 'no' Tactfully
36. Door-to-door Salespeople
37. Demanding Explanations
38. Expressing your Reservations
39. Taking things into Consideration
40. Arguments and Counter-arguments
41. Seeing the Good Side
42. Generalising
43. Exceptions
44. The Generalisation Game
45. Illustrating your Point
46. What you really mean
47. Finish your Story
3. Responding Gambits
48. Right or wrong
49. Crowd Reactions
50. Getting to Know Someone
51. Can I help you?
52. The Love Test
53. I haven’t a Clue!
54. It servers you right
55. Analyse your Handwriting
In erpretation of hand writing analysis
56. Inkblots
57. Being Sympathetic
58. The Interview
59. Showing Interest
60. Are you following me?
61. Communication Problems
62. Accepting a Compliment
63. Mini-Conversations
Answers